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Martial Adept

Martial Adept

Prerequisite: proficiency in a martial weapon

You have martial training that allows you to perform special combat maneuvers. You gain the following benefits:

  • You learn prepare two maneuvers of your choice from among those available to the Battle Master archetype in the fighter class. If a maneuver you use requires your target to make a saving throw to resist the maneuver’s effects, the saving throw DC equals 8 + your proficiency bonus + your Strength or Dexterity modifier (your choice). You can change your list of prepared maneuvers when you finish a field or long rest. Preparing a new list of maneuvers requires time spent in practice and warm-up: at least 1 minute per maneuver on your list.
  • Maneuver level prerequisites refer to your character’s total level in classes that have Extra Attack or Sneak Attack in their base class features. For example a level 11 Fighter has access to level 11 maneuvers, same as a multiclassed character with 5 levels in Rogue, and 6 in Barbarian. Maneuver class level prerequisites require taking at least as many levels in the listed class as required.
  • You gain onetwo superiority dice, which are d4sis a d6 (this die is added to any superiority dice you have from another source). ThisThese dice isare used to fuel your maneuvers. A superiority die is expended when you use it. You regain your expended superiority dice when you finish a short or long rest.
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