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Environmental Interactions

When you take the Attack action on your turn, you may replace one of the attacks with an environmental interaction (e.g. flipping a table for cover, kicking up a puddle of muddy water into your enemy’s eyes, etc.), or skill check (like using Worldshaper to throw an enemy you have grappled, Intimidation to make an enemy hesitate or flee in combat, Perception to spot a hidden enemy, etc).

  • You cannot use an object in this way if it specifically calls for the Use an Object Action to use (Healer’s Kit, Acid Flasks, etc).
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