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System Changes
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Player-facing Changes
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- Aganazzar's Scorcher
- Barkskin
- Crown of Madness
- Darkvision
- Find Traps (Detect Traps)
- Flame Blade
- Healing Spirit
- Heat Metal
- Lesser Restoration
- Melf's Acid Arrow
- Nystul's Magic Aura
- Pass Without Trace
- Rime's Binding Ice
- Rope Trick
- See Invisibility
- Tasha's Mind Whip
- Vortex Warp
- Web
- Wither and Bloom
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- Athlete
- Charger
- Cartomancer
- Defensive Duelist
- Dual Wielder
- Dungeon Delver
- Durable
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- Fey Teleportation
- Fighting Initiate
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- Mage Slayer
- Magic Initiate
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- Medium Armor Master
- Metamagic Adept
- Piercer
- Revenant Blade
- Savage Attacker
- Sharpshooter
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- Skulker
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- Tavern Brawler
- Wood Elf Magic
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- Aarakocra
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- Human
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DM-facing changes
Guidance
Divination cantrip
Casting Time: 1 minute action
Range: 10 feet Touch
Components: V, S
Duration: Concentration, up to 1 hour minute
You provide magic-infused guidance to a willing creature in range that can hear you You touch one willing creature. Once before the spell ends, the target can roll a d4 and add the number rolled to one skill ability check of its choice, declaring this before the check is rolled. It can roll the die before or after making the ability check. The spell then ends.
After a creature has been affected by this spell, it cannot receive its benefits again for one hour.
Spell Lists. Artificer, Cleric, Druid
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